HipTextureAtlas.readXML

Used for the following type of XML (Parsed without a real XML parser):

<TextureAtlas imagePath="image.png">
    <SubTexture name="sub.png" x="0" y="0" width="0" height="0"/>
</TextureAtlas>
class HipTextureAtlas
static
readXML
(
ubyte[] data
,
string atlasPath
,
string texturePath = ":IGNORE"
)

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